import BaseEvent from "../fight/evnet/base/BaseEvent"; const {ccclass, property} = cc._decorator; /** * 捡起物品,扔物品 */ @ccclass export default class JG0116 extends BaseEvent { @property({ displayName:'捡起图标', type:cc.SpriteFrame }) liftIcon: cc.SpriteFrame = null; @property({ displayName:'扔出图标', type:cc.SpriteFrame }) throwIcon: cc.SpriteFrame = null; }