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- import Main from "./Main";
- import ViewObject from "./ViewObject";
- /**
- * 游戏主界面窗口管理
- */
- const { ccclass, property } = cc._decorator;
- export const GameViewType = cc.Enum({
- login: 'prefab/login/login',//登陆界面
- fqLogin: 'prefab/login/fqLogin',//凤起登陆
- historyArea: 'prefab/area/myzone',//历史登陆过的分区
- allArea: 'prefab/area/allzone',//所有分区
- area: 'prefab/area/area',//选区界面
- home: 'prefab/home/home',//主界面
- reward: 'prefab/common/award',//弹出奖励界面
- //引导界面
- plot_view: 'prefab/plot/plot_view',//插画引导界面
- //设置界面
- tap_role: 'prefab/setting/tap_role',//角色属性
- tap_role_name: 'prefab/setting/tap_role_name',//角色改名
- tap_shop: 'prefab/home/shop/shop',//商城
- tap_set: 'prefab/setting/tap_set',//设置
- tap_set_music: 'prefab/setting/tap_set_music',//声音
- tap_set_control: 'prefab/setting/tap_set_control',//按钮设置
- tap_set_Ann: 'prefab/setting/tap_set_Ann',//公告
- role_icon_view: 'prefab/setting/tap_role_head',//头像设置
- role_frame_view: 'prefab/setting/tap_role_headk',//头像框设置
- role_title_view: 'prefab/setting/tap_role_headtiezhi',//称号设置
- role_icon_info_view: 'prefab/setting/frame_icon/icon_info',//头像详细查看
- role_title_info_view: 'prefab/setting/frame_icon/title_info',//称号详细查看
- /**关卡 */
- stageView: 'prefab/home/stage/stage',//关卡选择界面
- stageInfo: 'prefab/home/stage/info/stageInfo',//关卡详情查看
- worldMap: 'prefab/home/stage/scene/wordMap',//关卡中选择世界地图
- wordTask: 'prefab/home/stage/scene/wordTask',//关卡中选择世界任务
- wordTaskItem: 'prefab/home/stage/scene/wordTaskItem',//世界任务说明奖励
- wordTaskItem_1: 'prefab/home/stage/scene/wordTaskItem_1',//众神事件
- dungeon: 'prefab/home/dungeon/dungeon',//关卡BOSS
- fight: 'prefab/fight/fight',//战斗界面
- fight_hd_zb: 'prefab/common/hd_zb',//战斗中获得装备
- fight_map_event_tips: 'prefab/map/element/map_event_tips',//战斗中机关提示
- fight_map_sjp_tips: 'prefab/map/element/shuijingping',//水晶瓶提示
- fight_dialog_box: 'prefab/fight/ff_dialog',//战斗中对话框
- fight_auto_equip: 'prefab/fight/ff_auto_equip',//战斗中获得装备自动使用
- fight_zsj_tips: 'prefab/fight/ff_tips',//获得紫水晶提示
- pack: 'prefab/home/pack/beibao',//背包界面
- god_card: 'prefab/home/godcard/god_card_view',//神庙界面
- god_card_info: 'prefab/home/godcard/card_about_view',//神卡说明
- god_card_star: 'prefab/home/godcard/card_star_view',//神卡升星
- god_card_star_success: 'prefab/home/godcard/card_star_success_view',//神卡进阶成功
- equip: 'prefab/home/equip/role_zb',//装备界面
- mohe: 'prefab/home/mohe/mohe',//魔盒界面
- moheInfo: 'prefab/home/mohe/magic_info_view',//魔盒详细查看
- moheReward: 'prefab/home/mohe/magic_reward_view',//魔盒奖励查看
- email: 'prefab/home/mail/mail',//邮箱
- emailInfo: 'prefab/home/mail/mail_info',//邮箱
- goodAbout: 'prefab/home/pack/good_Info',//道具说明
- // equipAbout: 'prefab/common/zbsx',//装备说明
- goodEat: 'prefab/home/pack/food_view',//道具说明
- changeEquip: 'prefab/home/equip/zb_gh',//换装备
- IntensifyEquip: 'prefab/home/equip/equi_pintensify',//装备强化
- petInfo: 'prefab/home/equip/pet_info',//宠物属性详细说明
- exchangeAmethyst: "prefab/home/shop/lottery_sj",//紫水晶兑换
- firstPay: "prefab/activity/1001_sc",//首冲
- wish: "prefab/activity/1002_mrlb",//每日祝福
- revenge: "prefab/activity/1003_fclb",//复仇礼包
- });
- export const AudioMgr = cc.Enum({
- homeMusic: "music/bgm/home",
- openDoor: "music/01_woodendoor",
- getCoin: "music/01_money",
- box: "music/01_treasure",
- amethyst: "music/01_crystal",
- star: "music/01_star",
- wooden: "music/01_wooden",
- qh: "music/01_intensify",
- qh2: "music/01_pack",
- click: "music/BT_common",
- equip: "music/01_clad", //角色穿装备
- gift: "music/01_purchase", //商店购买道具,礼包
- blood: "music/01_blood", //关卡中补血的果子(摘果子就播放)
- award: "music/01_award", //游戏奖励界面,通用的
- })
- @ccclass
- export default class ViewManage extends cc.Component {
- public main: Main;
- @property(cc.Node)
- mLayer: cc.Node = null;//弹出层
- @property(cc.Node)
- mLayer1: cc.Node = null;//弹出层
- /**
- * 是否已经在执行中
- */
- private runclick = false;
- onLoad() {
- this.main = this.node.getComponent(Main);
- }
- /**
- *
- * @param node 弹出窗口
- */
- public popView(node: cc.Node) {
- node.parent = this.mLayer;
- this.runclick = false;
- }
- /**
- *
- * @param node 弹出窗口
- */
- public popView1(node: cc.Node) {
- node.parent = this.mLayer1;
- this.runclick = false;
- }
- /**
- * 载入功能界面
- */
- public loadFunc(func, callback: (viewObject: ViewObject) => void, prev?: cc.Node) {
- if (this.runclick) {
- return;
- }
- this.runclick = true;
- //开始加载
- this.main.startLoad();
- cc.resources.load(func, cc.Prefab, (err, prefab: cc.Prefab) => {
- if (err) {
- cc.error(err);
- } else {
- //加载结束
- let node: cc.Node = cc.instantiate(prefab);
- let viewObject = node.getComponent(ViewObject);
- viewObject.main = this.main;
- callback(viewObject);
- }
- this.main.stopLoad();
- });
- }
- }
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