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- import FqLogin from "../../../login/FqLogin";
- import FSprite from "../object/FSprite";
- import BaseEvent from "./base/BaseEvent";
- /**
- * 捡任务道具
- */
- const {ccclass, property} = cc._decorator;
- @ccclass
- export default class FPickGood extends BaseEvent {
- @property({
- displayName: '捡起的物品id'
- })
- public goodId = 2002;
- onLoad(){
- super.onLoad()
- this.node.zIndex = 9999;
- }
- public onBegin(tag:number){
- this.node.removeComponent(cc.PhysicsBoxCollider);
- let header = this.ff.mFFheader;
- header.addTmpGood(this.goodId,1);
- cc.tween(this.node).sequence(
- cc.spawn(
- cc.moveBy(1, cc.v2(0, 200)).easing(cc.easeSineOut()),
- cc.fadeOut(1)
- ),
- cc.callFunc(()=>{
- FqLogin.commitEvent(this.node.name,'','');
- this.node.removeFromParent(true);
- this.node.destroy();
- })
- ).start();
- }
-
-
- }
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