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- import { GameViewType } from "../../../main/ViewManage";
- import ViewObject from "../../../main/ViewObject";
- import MagicBoxInfoView from "./MagicBoxInfoView";
- import MagicBoxItem from "./MagicBoxItem";
- /**
- * 魔盒
- */
- const { ccclass, property } = cc._decorator;
- @ccclass
- export default class MagicBoxView extends ViewObject {
- @property(cc.Node)
- mLine1: cc.Node = null;
- @property(cc.Node)
- mLine2: cc.Node = null;
- @property(cc.Prefab)
- mBoxItem: cc.Prefab = null;
- start(){
- this.init(1)
- }
- public init(type){
- let magicBoxs = this.main.sManage.magicBoxs
- this.mLine1.destroyAllChildren()
- this.mLine2.destroyAllChildren()
- let count = 0
- for (let i = 0; i < magicBoxs.length; i++) {
- const element = magicBoxs[i];
- if(element.type == type){
- let node = cc.instantiate(this.mBoxItem)
- let boxItem = node.getComponent(MagicBoxItem)
- boxItem.init(this.main,element)
- if(count < 2){
- node.parent = this.mLine1
- }else{
- node.parent = this.mLine2
- }
- boxItem.setCallback((item)=>{
- this.openMagicBox(item)
- })
- count ++
- }
- }
- }
- public openMagicBox(boxItem:MagicBoxItem){
- this.main.viewManage.loadFunc(GameViewType.moheInfo,(viewObject:ViewObject)=>{
- let magicBoxInfo = viewObject as MagicBoxInfoView;
- magicBoxInfo.init(boxItem)
- viewObject.show();
- });
- }
- }
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