// // BURewardedVideoModel.h // BUAdSDK // // Copyright © 2018年 bytedance. All rights reserved. // #import @interface BURewardedVideoModel : NSObject /** optional. Third-party game user_id identity. Mainly used in the reward issuance, it is the callback pass-through parameter from server-to-server. It is the unique identifier of each user. In the non-server callback mode, it will also be pass-through when the video is finished playing. Only the string can be passed in this case, not nil. */ @property (nonatomic, copy) NSString *userId; //optional. serialized string. @property (nonatomic, copy) NSString *extra; //reward name. It will assigned value when the ads back. @property (nonatomic, copy) NSString *rewardName; //number of rewards. It will assigned value when the ads back. @property (nonatomic, assign) NSInteger rewardAmount; @end