BURewardedVideoModel.h 905 B

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  1. //
  2. // BURewardedVideoModel.h
  3. // BUAdSDK
  4. //
  5. // Copyright © 2018年 bytedance. All rights reserved.
  6. //
  7. #import <Foundation/Foundation.h>
  8. @interface BURewardedVideoModel : NSObject
  9. /**
  10. optional.
  11. Third-party game user_id identity.
  12. Mainly used in the reward issuance, it is the callback pass-through parameter from server-to-server.
  13. It is the unique identifier of each user.
  14. In the non-server callback mode, it will also be pass-through when the video is finished playing.
  15. Only the string can be passed in this case, not nil.
  16. */
  17. @property (nonatomic, copy) NSString *userId;
  18. //optional. serialized string.
  19. @property (nonatomic, copy) NSString *extra;
  20. //reward name. It will assigned value when the ads back.
  21. @property (nonatomic, copy) NSString *rewardName;
  22. //number of rewards. It will assigned value when the ads back.
  23. @property (nonatomic, assign) NSInteger rewardAmount;
  24. @end